Walk Time Rant
Answer to a question on the EEVblog forum - should you design a kit in order to learn electronics?
Answer to a question on the EEVblog forum - should you design a kit in order to learn electronics?
Hi hope you can see me I'm uh doing a uh walk time rant or not really a rant, more of a uh Q&A questions and answers I thought I'd just answer a question from The Forum as you know in the walk time sort of uh format so hopefully you can hear me and hopefully the wind isn't uh, too bad today it's a little bit windy. maybe I need to wear a a uh, a dead cat? uh, win a mic with a little dead cat on it or something I don't know. Anyway, the question comes from uh Shane 95 from The Forum and he asked an excellent question about uh. he basically wants to learn electronics and his question is is designing a kit a good way to do it and the reason he asked that is cuz he heard on my live show.
uh I answered a question from an 11year old uh kid who asked a similar question how to learn electronics and it's a good question should you do a kit or design a real product to uh in in order to learn Electronics Well, the traditional uh way to learn Electronics of course it still stands is just to design as many circuits as you can build them. Most important and uh, and fail of course, fail is a big one. You must fail in order to learn, but it's one thing to build up your circuit on your breadboard. uh, for example and just uh and and it works.
Okay, you might fail, you debug it, it works. Then you might build it into a case, a oneoff case, and your mate might lay out a board for it. That's great. Everything's You know you're learning a fair bit of electronics that way and uh, but it's just a one-off.
You didn't really have any constraints to your design at all. You just had an idea and you used whatever Parts you uh had available either in your junk bin or what you found on uh, you know, Digi key or eBay or something to build up your circuit and you didn't really put much research into it. You just build it and it works. So I think it's much more valuable to actually design a kit or a product.
a real world product and then that really gives you. it sets. First thing it does is it sets. Uh, very targeted constraints, design constraints with which to work in.
Um, not only in terms of uh, component selection, packaging, housing. all that sort of stuff starts to come into play that you never would have got if you just design your circuit, one off and build it into your own box. One off and you put no thought into manufacturing the thing actually. Mass manufacturing the thing.
Um, got to cross the road here. Sorry, don't get run over as I rant. I'll pick that back up. So yeah, if you design a oneoff uh product, you you learn the usual stuff.
but then design a real world product. You set const straints and that's not meant something that a lot of designers actually end up doing, even sometimes their entire career. They won't actually design a product from start to finish, so they might not. Might never be involved in the housing.
They might never be involved in the specs they might never involved in. uh, you know, firmware side of things I might never be involved in user interface design handling? Uh, you know, shock testing, vibration? all that environmental stuff. uh. designing for high volume? uh, low cost component availability? There's a whole swag of things that, um, you know, really go into designing even even a very simple kit as you've seen in a little bit of in my power supply design. Series So yeah, if design a kit or a product and set those constraints and you'll learn a hell of a lot. Because you'll find that when you, uh, start to design something like that, you might have to look through, say a dozen. You need an analog to digital converter. You look through a dozen different analog to digital converters to find one that meet your price.
performance availability, package type, power consumption, all sorts of stuff that you ordinarily wouldn't worry too much about if you designing a oneoff. So you instantly end up with, um, the ability to, um, find these alternative components. And it's And then you end up researching these parts and you look at them. You never would have found them otherwise.
It's a huge difference. and uh, then you get into of course, the housing, the construction of the thing, and the design for testing. Ah, all sorts of stuff. So yes, Shane by all means um, design a a kit, or a real world product or something like.
even if it's just an example, even if you have no intention of actually manufacturing this thing, it doesn't matter. Setting those design constraints means that you'll be pushed in certain directions and you have to design things in a certain way. Think differently and think, like often, a real world product designer and that's probably more valuable overall than just building. learning electronics by building up your circuit oneof.
So there you go. Um, I Hope I answer your question and if you like this uh segment, please give it the thumbs up and I'll do it some more. Catch you next time.
How do you learn how to play the piano? Well play it. Good luck! 😅
LOL idiot
I love the fact as a new beginner, I started to apreciate the idea of scavenging components from junk electronics, especially some ic's.
I liked this vid dave, i didnt at first, preferring a eli the computer guy sitting on a wood chip pile in some Forrest would be better.. but after a while i felt like i was having a walk and chat with uncle dave.. a wind sock on an ext mic would bu luxury!! let the whole park know youre filming
think.. youre crossing the road dave.. think!
Where I work lol. Haven't seen you at the cafe though!
Been watching your vids for ages and KNEW I recognised your surrounds! You're walking through
im in the process of building my first real time product. i understand no why manufactures skimp on quality all the time. for example if i build my product to the best quality it would cost too much and people wont pay to buy it
Do more videos with beginner advice/tips..etc:)
You mean sadly nobody fixed TV anymore, they just swap out the PCB.
was thinking same, and also how the birds sound different across continents.
4:40 🙂
(off topic) australia is such a beautiful place!
A natural curious mind for why/how things work is always a good start. You build, learn, gain knowledge, and experience. You also learn what tools you need and how to use them. If all else fails try SCE to AUX!
I think the reason the schools no longer offer these classes is because there's so few jobs in the tv repair field. However these classes were very helpful to me. I learned electronics, how to read diagrams and troubleshoot.
I took Adult Night School classes at my local High School. We fixed tv's and other things and listened to lectures. It was a fun way to learn,,but sadly these classes have been closed.
LOL! I was more fascinated with the landscape and the thought of you walking down the street talking to your camera. That really gets down to the essence of vlogging. Talking to yourself out loud and being OK with it.
its like with firmware software / software. Dont forget: your alone and god on your project. if your building a product (just for the fun) than you run in problems. Just say: This project needs to sell for 30 euros and i want 5 in my pocket. You got the point!
If failing is the best way to learn i should be a pro at a lot of things by now 🙂
@Hobgoblin612 that statement is absolutely true!!
Definetly DO SOME MORE. I just love your rants.
So I said have a look at free energy, why are we sticking with one or two theories on this page?? i'm talking the wide variety of free energy power. I'm talking Nickola Tesla's work not just 1 – 2 theories, oh well I guess I will stick to looking for the answer myself haha.
I know this isn't the first time you've done this walk n rant. I kind of like it. Maybe once every couple of months or so. Didn't you do stuff like this while in a car? Walking seems much safer 🙂
Its also a good introduction to the skill of soldering and can help you understand the spec sheet layouts. Once you are confident in your ability to successfully complete the act of soldering several small components on a pc board, you've elimintated, or minimized the chance of introducing an error in this way on a future project that you might design. Love the videos, great stuff!
Building one off projects is good for learning electronics and designing a kit is good for learning "engineering"
Having constraints are generally good practice in any engineering field, software being a good example, you're limited to the constraints of the micro and most times will have to approach a problem differently to get the same results.
You don't just put together a bunch of parts and expect them to work. Understanding the working of these basic circuits I've mentioned empowers you to build new stuff. Understanding when they don't work empower you even more to solve problems. Soldering is a useful skill, but you can probably postpone it since you'll be dealing with breadboards at first. Learn how multimeters work. Remember you measure voltage in parallel and current in series (or via ohms law, using the values of V and I)